\nThe War Demon Who Lost Her Life to a Single Drink\nKirsten is the Empire's strongest female general, nicknamed "the War Demon" for how she conducted herself on the battlefield. When the story opens the war is already over, and she...

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The War Demon Who Lost Her Life to a Single Drink

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Kirsten is the Empire’s strongest female general, nicknamed “the War Demon” for how she conducted herself on the battlefield. When the story opens the war is already over, and she has no idea what she is supposed to do with the rest of her life

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That is when an old man claiming to be a fortune teller strikes up a conversation with her. He offers the first reading for free and asks her to drink a “special beverage” first. She drinks it, and passes out on the spot. He was never a fortune teller at all, he was a mage, and he used the opening to place the Curse of Enslavement on her

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The person who picked her up off the ground was Aria (亞莉亞), the woman Kirsten later calls “the great mage who commands the Four Unbreakable Pillars”. Aria used transfer magic to carry her unconscious body back to her own home, then explained what the curse actually does: it is an ancient spell that forces total obedience, its effect creeps in over time, and once it fully takes hold Kirsten becomes a puppet for whoever holds her leash. Since the mage cast it, nobody but the caster can undo it

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Which leaves exactly one solution. Track the old man down and make him lift it himself

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Aria says he fled toward Mebuchi Village (梅布奇村) on the frontier. Kirsten remembers it as an ordinary farming village, and reaching it means crossing Immofussa Plain (茵莫弗薩平原). She decides to leave immediately

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Before she goes, Aria brings up something she probably did not want to hear: avoid casual sex until the curse is lifted, for reasons tied to how the curse operates. Aria also calls herself “the undying witch”, which Kirsten flatly refuses to believe

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Once she reaches Mebuchi Village, Kirsten starts by investigating the bandit gang operating nearby. Digging into it reveals that the bandits, the puppet soldiers, and the strange incidents scattered across the map all point back to one name: Geha the Old Mage (老魔法師格哈). The trail takes her through the Northern Highway, a demi-human settlement, the Forest of Despair (失意的樹海), the Starlight Express (星光特快車) that runs across the continent, the arena in the prosperous city of Harapania (哈拉帕尼亞), and finally the frozen city of Telas (特拉斯) and the Gekkei Snowfield (月晶雪原). She picks up a handful of companions along the way: Jay (杰) the hunter, the Middle-Aged Apothecary (身為藥劑師的中年老頭), and the Foreign Fighter (異國的鬥士)

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The chase is not a simple one. The curse deepens as time passes, so Kirsten is effectively running with a lit fuse attached to her. Along the route she walks into the demi-human settlement, sees how they live under the Empire’s system, and runs into a string of attacks aimed at the settlement. How the “Empire’s strongest” is supposed to feel about all of that is a question the game puts in front of her alongside the manhunt. Aria’s “undying” claim, and the fragments scattered across the world that stir up Kirsten’s past, are both left for the back half of the story

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The old man’s true identity is Geha the Old Mage. The route to the Mage’s Labyrinth (魔法師的迷宮) is found in a ruined church at the far end of the Gekkei Snowfield, and the two of them settle things in the labyrinth’s deep levels

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*The walkthrough sections below contain story spoilers. Read at your own discretion

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Straightforward Turn-Based Combat, With Two Rules You Should Know First

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Combat is standard command-based JRPG turn-based fare, with no odd real-time inputs to practice. The main route is linear too, regions unlock in order, there are no branching paths that force a choice, and there is no affection system. The parts that actually require planning are when to pick up requests, and the challenge content that only shows up after you clear the game

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The difficulty options are where this game is unusually generous. Set the difficulty to Casual and the game applies a status to every enemy the instant battle begins, dropping all eight of their base stats to one tenth of the listed values. That goes well past adjusting a damage multiplier, it rewrites boss stat blocks outright, so anyone who just wants to see the story has almost no chance of hitting a wall

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The other thing worth knowing up front is the Immortality status. Most large bosses have it applied at the start of the fight, giving them complete death immunity, so their HP bar can hit zero and they still will not fall. The game only removes the status and registers the kill once the battle event finishes its scripted stage. So “I dropped it to zero HP and it did not die” is normal behavior, your save file is fine

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Almost every large boss runs on a fixed turn cycle plus trigger-based mechanics, and the difficulty drops noticeably once you read them. That is also why this title suits players who enjoy picking apart boss behavior patterns

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Losing Is Part of the Content, Not a Mistake

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The most interesting design choice here is that losing is written in as proper content. Losing to most bosses does not kick you straight back to the title screen, it plays a defeat scene specific to that boss, and only then asks whether you want to retry

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Those scenes are themselves collectible entries in the recollection room. Which means players chasing full completion have to deliberately throw a few fights. Save before any boss that has a defeat scene, otherwise cleaning them up afterward gets tedious. Losing to the same boss a second time skips the scene outright, which is a decent bit of consideration

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The other running system is body state. Pregnancy, lactation, and arousal are reflected directly in the character portrait, they swap automatically as the state changes, and they gate whether certain events can trigger at all. The request “Handing Over Breast Milk Is Your Job, Right?” can only be completed while pregnant, so body state is not just cosmetic, it is a completion condition for some tasks

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Demon General Kristen Kirsten body state normal outfit portrait
Body state, normal outfit, her usual white combat gear
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Demon General Kristen Kirsten body state pregnant portrait
Body state, normal outfit (pregnant), same clothes with a swollen belly
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Demon General Kristen Kirsten body state bunny girl portrait
Body state, bunny girl, tied to the part-time work events
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There is a fair amount of collectible content here. Beyond the defeat scenes, the menu holds a request handbook, a monster encyclopedia, system notes, and an offspring record. The request handbook tracks “in progress” and “completed” separately and shows a completion rate once you finish, and the offspring record has 19 entries

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Body state also includes a restraint suit on top of the three above, an equipment piece obtained through an event, which changes the portrait in the same way. That portrait is collected together with the in-game event CGs in the bonus gallery further down this article

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One Ending, With the Real Meat After the Credits

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To be clear up front, this game has a single clear ending. There is no GOOD/BAD/TRUE route split, and no affection or dialogue choice will grow extra endings.

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The clear ending is reached by defeating Geha the Old Mage himself in the deep levels of the Mage’s Labyrinth. The scene runs uninterrupted with no choices, and the ending walks you back through each town in turn before stopping at the entrance to Immofussa Plain. There is one hidden check during that sequence: the game tests whether your “experience count” is zero, and if it is, you get an extra item that specifically notes clearing the game as a virgin

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Conversely, losing to Geha in the deep levels triggers “BAD END ~The End of Pregnant Sow Kirsten~”, the only ending in the game actually labeled BAD END, and also a recollection room collectible. It is reversible, the game asks whether you want to retry once the scene finishes, and the full scene only plays on your first defeat

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The post-clear stretch is where collecting really begins. The recollection room opens, the train gains a new destination called “Terminus” (Miseria, City of Ruin), the arena adds post-clear matches, four post-clear requests appear (Rei and Jinu join the party at this point), and bosses across the map become rematchable

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On volume: 7 recruitable characters, a battle party cap of 4, 18 requests (4 of them post-clear only), 12 main story bosses, 7 optional bosses, 9 post-clear bosses, 8 types of powerful symbol enemies on the map.

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On time: a normal clear runs around 10 hours, and cleaning out the story plus collectibles pushes past 25 hours in practice. If what you want is multiple endings or romance-raising branches, this one probably will not scratch that itch. But if you like standard JRPG turn-based combat and are willing to grind out every defeat scene and encyclopedia entry, there is plenty here

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Walkthrough

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The walkthrough data below is compiled from actual play and in-game data. Where a name has no official English version, the Traditional Chinese in-game name is noted in parentheses on first mention

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1. Playable Characters

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The battle party caps at 4. Companions leave and rejoin more than once: Jay joins at the demi-human settlement, temporarily leaves when his identity is exposed, rejoins when the settlement is attacked, then permanently leaves deep inside the Merewa Canyon (蜜縫峽谷) cave. The Middle-Aged Apothecary leaves the moment you walk out of the Forest of Despair. The Foreign Fighter temporarily leaves after every single arena match. All three rejoin at once during the ruined church event in the Gekkei Snowfield, automatically syncing to Kirsten’s level, and the final party is locked in from there. Seeing teammates vanish from your party mid-game is normal progression, not a problem

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\n Kirsten\n
Kirsten
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General · Protagonist, permanently in the party
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Combines physical damage with durability, and anchors the party.
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\n Jay\n
Jay (杰)
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Hunter · Joins at the demi-human settlement, rejoins after the settlement attack, permanently leaves deep in the Merewa Canyon cave, rejoins at the ruined church event
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Ranged damage dealer whose skills scale off magic attack.
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\n The Middle-Aged Apothecary\n
The Middle-Aged Apothecary (身為藥劑師的中年老頭)
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Party medic · Joins after the Shadow fight in the second area of the Forest of Despair, leaves as soon as you exit the forest, rejoins at the ruined church event
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The most complete healer in the game, with single-target, party-wide, revival, status cleansing, and status prevention.
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\n The Foreign Fighter\n
The Foreign Fighter (異國的鬥士)
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Fighter · Joins in the east waiting room of the arena, temporarily leaves after every match, rejoins at the ruined church event
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High melee damage, and the muscle behind both push-block puzzles in area 5 of the Mage’s Labyrinth.
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\n Rei\n
Rei (蕾)
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Martial artist · Joins when you accept the post-clear request “In the Frozen Moment”
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High-multiplier melee physical damage, with both party-wide attacks and self-buffs.
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\n Jinu\n
Jinu (刃雨)
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Assassin · Joins when you accept the post-clear request “Thunder Roaring Through the Forbidden Zone”
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The fastest character in the party, with the strongest single-target burst.
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\n Aria\n
Aria (亞莉亞)
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Mage · Temporarily travels with you at level 30 in the frozen city of Telas, and only formally joins (at level 99) after you defeat her in Miseria, City of Ruin, post-clear
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The self-proclaimed undying witch. She leaves the party before the ruined church event.
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2. Main Story Route

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The route below follows actual progression order, with each section noting where to go, what to do, and what it unlocks

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Worth stating first: very few gates actually block progress. Once you have the Mirror of Transference you can hop freely between towns, and once the train is repaired you can move between the two cities in either direction. So the chapter order is “the order the story advances”, not a rule that you are stuck in one region per section

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Prologue: Immofussa Plain

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  1. Leave the imperial capital, cross Immofussa Plain, and walk all the way to the frontier village of Mebuchi. This stretch is forced progression, just follow the path.
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Chapter 1: Mebuchi Frontier Village and the Bandit Hideout

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  1. Gather information in the village first, then see the village chief and accept the bandit extermination request.
  2. The bandit hideout is in a cave at the far end of the Northern Highway, not near the village.
  3. A boulder blocks the path on the hideout’s second floor. Grab the rope from the corner of the second floor first, then come back and tie it off to reach the depths.
  4. Face the bandit leader at the deepest point. This is the first proper boss fight in the game.
  5. Report back to the village chief after winning, and he will send you up the Northern Highway after the old mage.
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Chapter 2: The Northern Highway

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  1. Head north along the Northern Highway, find the old man in area 2, then fight two puppet soldiers. This fight is winnable, and you should win it.
  2. Even after you win, the old man retreats and burns down the suspension bridge, sending Kirsten falling into the ravine. That is scripted, not a loss on your part.
  3. If you actually lose, a dedicated defeat scene plays, after which you can return to just before the fight or lower the difficulty on the spot.
  4. The fall drops you straight into the water-drawing area of the demi-human settlement. With the bridge down, the way back is closed until much later.
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Chapter 3: The Demi-Human Settlement and Merewa Canyon

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  1. Advance the story in the settlement, where Jay joins the party.
  2. Go to the elder’s house and accept the request to head to Merewa Canyon alone and collect the valley’s clear spring water from a strange bird’s nest.
  3. Cross Merewa Canyon areas 1 through 3, fighting the nesting bird first.
  4. Return to the elder’s house with the honey and Kirsten’s identity as an imperial soldier is exposed. The party is driven out of the settlement and Jay temporarily leaves.
  5. Pursuers ambush you on the way out, and when you turn back the settlement is under attack, requiring you to drive off the Phimo Dragon.
  6. Jay rejoins once the event ends. Strange bird first, Phimo Dragon second, do not mix up the order.
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Chapter 4: Merewa Canyon Cave

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  1. Enter the cave from Merewa Canyon area 3. This is a multi-level underground dungeon.
  2. Jay permanently leaves when you reach the deepest part of the cave, and the exit leads to Northern Highway area 3.
  3. The cave depths also hold optional heavy hitters like the Giant Fortress Turtle, which you can walk past.
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Chapter 5: The Forest of Despair

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  1. Enter the Forest of Despair from Northern Highway area 3. Area 1 is a looping maze that sends you back to the start twice, which is scripted.
  2. You then wake in a tent and meet the Middle-Aged Apothecary.
  3. Stepping out of the tent gets you surrounded by Shadows in forest area 2, and the apothecary formally joins after that fight.
  4. There are three warp crystals scattered through the forest that enable fast travel once unlocked. They are a convenience, not a clear condition.
  5. Face the Shadow Mother at the deepest point, then head for the exit after beating her.
  6. The apothecary leaves the moment you exit the forest, and afterward waits in Northern Highway area 4 as a merchant.
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Chapter 6: The Prosperous City of Harapania

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  1. After leaving the forest, head south along the Northern Highway. This area has two optional zones (a noble’s mansion and a vagrant camp), neither of which affects the main story, so do them in any order.
  2. Entering Harapania triggers forced story events, and you obtain the ☆Mirror of Transference here, letting you jump between towns you have visited.
  3. Your movement is restricted after the scene ends, the station is your only destination. The station clerk says tickets to Telas are sold out.
  4. Return to the city and check the notice board to learn that the arena’s grand prize includes a ticket to Telas. The restriction lifts, and only then can you enter the arena.
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Chapter 7: The Arena

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  1. Sign up at the arena counter, then go to the east waiting room. The Foreign Fighter joins here, and Kirsten also has to speak to the fighter Sni before she can enter.
  2. Every match is 2v2, not a solo bout. Your partner temporarily leaves after each match, so return to the waiting room to re-form the team before the next one.
  3. The bracket runs: round 1 (two low-rank fighters) → round 2 (mid-rank) → watch KING’s match (mandatory, skipping it blocks round 3) → round 3 (high-rank) → final against KING.
  4. KING’s attendant uses “Cover KING” to intercept attacks for him, so you cannot touch the main body without handling the attendant first.
  5. Winning the tournament is a hard gate: until you have the ticket, the station will not sell you one, which means you cannot reach the next region.
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Chapter 8: The Starlight Express

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  1. After winning, buy a ticket at Harapania station bound for the frozen city of Telas. You board starting in your own compartment car.
  2. Head forward through the dining car and the driver’s cabin, and a dinner event triggers on the way back.
  3. Sleep in your compartment after dinner, wake to find every passenger gone, then check the driver’s cabin to confirm the driver is missing, which lets you climb outside.
  4. Fight the Tentacle Lifeform outside the train. The shops and facilities on board only open after you beat it, and from then on the train is available on demand, so you can return to Harapania any time.
  5. You disembark at Telas station, and the frozen city of Telas is straight ahead.
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Chapter 9: The Frozen City of Telas and the Gekkei Snowfield

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  1. Aria joins the party at level 30 once you arrive in Telas.
  2. Head for the Gekkei Snowfield and push through to area 4. Nothing along the way gates progress.
  3. Walk from area 4 into the ruined church at the far end. There is no way back, and a flashback event triggers.
  4. Back in snowfield area 4, the party is reshuffled: Aria leaves, and Jay, the apothecary, and the Foreign Fighter all rejoin at once, automatically syncing to Kirsten’s level. The final party is set from here.
  5. The event ends by automatically warping you to the entrance of the Mage’s Labyrinth, so there is no route to find yourself.
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Chapter 10: The Mage’s Labyrinth

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  1. The route runs entrance hall → area 2 → area 3 → area 4 → area 5, with nothing blocking you along the way.
  2. Both push-block puzzles are in area 5, powered by the Foreign Fighter, and you need both.
  3. Once both are done, return to the entrance hall, where the yellow floor tiles on the north side interlock to complete a path, leading up to the deep level entrance.
  4. Area 3 holds the optional boss Magma Golem, whose two arms act independently, and the main body still counterattacks after you destroy both arms.
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Final Chapter: The Mage’s Labyrinth Deep Levels

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  1. The trigger point in the deep levels runs two battles back to back with no saving in between, so finish your preparations before entering.
  2. The first opponent is called “the Old Man”, which is actually Geha’s first form, accompanied by two puppet soldiers. This fight cannot be fled and cannot be lost, it is a story battle.
  3. He revives your fallen party members, with the line “Get up. The execution is not over yet.” He has no intention of letting you die here.
  4. The story advances after the first battle, the system fully restores the party, and then the second battle begins.
  5. The second opponent is Geha the Old Mage himself. This fight can be lost, and losing leads into a dedicated BAD END scene.
  6. Beating Geha goes straight into the ending sequence, and the clear flag lights up.
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3. Request List

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The game has 18 requests in total, 4 of which are post-clear only

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\nFull request table← Swipe horizontally →\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
RequestAvailabilityLocationClientCompletion ConditionReward
Searching for Pure White ThreadNormalMebuchi Frontier VillageMiddle-aged woman who loves sewingTalk to her while holding 3 spools of “Pure White Thread”.3,000 pence
Handing Over Breast Milk Is Your Job, Right?NormalMebuchi Frontier VillageOld man who runs a dairyTalk to him while pregnant and let him milk you.His gratitude
Toxic Front LineNormalDemi-Human SettlementDemi-human elderDefeat the Phimo Dragon SubspeciesExpansion part “Special Ammunition Added”
A Certain Noble’s Top-Secret RequestNormalA Noble’s MansionThe noble’s sonAccompany the noble’s son through his coming-of-age rite.30,000 pence
The Soldier Who Investigates AnythingNormalNorthern HighwayRookie writer for a travel magazineStay one night at the inn in the vagrant camp.10,000 pence
Is This a Cake?NormalA Noble’s MansionExtremely clumsy mansion maidAttempt to bake a cake. *Success or failure both count.One finished cake
Mushroom Foraging in the ForestNormalProsperous City of HarapaniaMaster chef CariusDeliver 5 Large MushroomsA dish cooked by a master chef
Thrills and Chills! Her First Part-Time Job ♥NormalProsperous City of HarapaniaBar managerFinish the part-time shift.5,000 pence *adjusted up or down based on job performance.
Searching for a HandkerchiefNormalProsperous City of HarapaniaMother slowly losing her empathyRecover the handkerchief and hand it to the child.Accessory “Healing Necklace”
An Elder Is Like a FatherNormalVagrant CampElderly vagrantWipe down the old man’s body.Accessory “Forced Training Device”
Extend a Loving Hand to the Pitiful Vagrants!NormalVagrant CampVagrants who are filthy beyond reasonObtain condoms and mate with the filthy vagrants.Accessory “Vagrant’s Brain Trust”
The Snowfield Where I Once Hunted RabbitsNormalFrozen City of TelasRabbit hunter KanogawaTalk to him while holding 5 “Snow Rabbit Ears”.Homemade honey
Take the Legendary Podium!NormalFrozen City of TelasFemale teacher with a strong libidoTeach a class for the students.10,000 pence
The Lost Baby PenguinNormalGekkei SnowfieldBaby of the Nuri Metamorph PenguinBring the baby penguin back to its parent.???
Scorched Earth TerritoryPost-clearImmofussa PlainMebuchi village chiefDrive off the Flame King Dragon FlammaAccessory “Flame King Orb”
Thunder Roaring Through the Forbidden ZonePost-clearMiseria, City of RuinJinuDrive off the Thunder King Dragon TonitorsAccessory “Thunder King Orb”
In the Frozen MomentPost-clearGekkei SnowfieldReiDrive off the Ice King Dragon StiriaAccessory “Ice King Orb”
HIDE AND SEEK!Post-clearProsperous City of HarapaniaGirl who loves hide-and-seekPlay hide-and-seek with her until she is satisfied.Accessory “Beep Beep Hammer”
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Requests That Trip People Up

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  • The Soldier Who Investigates Anything: after staying the night at the vagrant camp, talk to the client again in the camp to complete it. No need to trek back to the Northern Highway.
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  • The Lost Baby Penguin: bringing the penguin to its parent deep in the Gekkei Snowfield completes it automatically, with no report-back required.
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  • Thunder Roaring Through the Forbidden Zone: the fight starts on the spot once accepted, and completes right after. Drop your battle party to three or fewer first, or Jinu will not join.
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  • In the Frozen Moment: the fight starts on the spot once accepted, and completes right after. Drop your battle party to three or fewer first, or Rei will not join.
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  • HIDE AND SEEK!: find four hiding spots in order, with the last on the first floor of the love hotel, and it completes as soon as you find her.
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  • Extend a Loving Hand to the Pitiful Vagrants!: simply carrying condoms completes it directly, and it registers as complete even if you never accepted the request, so the handbook can show a request you never took as already done. That is how the game itself checks it, and it does not affect progress.
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4. Boss Data

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All values below are the raw numbers on Standard difficulty. On Casual, every enemy stat drops to one tenth

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How to Read Drop Rates

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The percentages in the boss tables are independent drop chances per item, not a distribution. For example, an enemy listed with “Medicinal Herb (33%), Energy Herb (33%)” rolls two separate dice when you kill it: the herb has a one in three chance to drop, and the energy herb also has a one in three chance. Getting both, getting one, or getting neither are all possible outcomes

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That chance can be doubled. Equip the accessory “Demi-Human Charm” and every normal drop rate becomes twice as likely, turning the example above into 66% each. The charm is a story gift from the demi-human settlement and costs nothing, so put it on before farming materials. The bonus only affects normal drops and does nothing for rare drops

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Rare Drops Have Conditions

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Items marked “rare” are not something you brute-force with luck, they require specific conditions to drop. The most universal trick is using the item “Dissection Solution” on the target, which pins that monster’s rare drop rate at 100% and works on every monster with a rare drop slot

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If you would rather not spend the item, you can meet the individual conditions instead:

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  • The three King Dragons (Flame King / Thunder King / Ice King): land the killing blow with a raid-type skill of the matching element to get their respective “Reverse Scale”.
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  • Flower Fairy Enawen: inflict “Frostbite” on her at least once during the fight.
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  • Shigyoketsu Giant Catfish: have “Paralysis” active on it at the moment you kill it.
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  • Belly-Slam Kangaroo: land the killing blow with a normal attack or a wide-area slash.
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Main Story Bosses

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Bandit Gang Leader
Bandit Gang Leader
HP600
EXP500
WeaknessNone
ImmunePoison, Burn
AlliesBandit Gang Grunt (HP100); Bandit Gang Grunt with Sleeping Drug (HP70)
Drops
LocationBandit Hideout, deepest area
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Puppet Soldier (Attack Type)
Puppet Soldier (Attack Type)
HP800
EXP600
WeaknessBlunt ×1.5
ImmunePoison, Burn
AlliesPuppet Soldier (Support Type) (HP600)
Drops
LocationNorthern Highway-2
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Tentacle Lifeform
Tentacle Lifeform
HP12,000
EXP12,000
WeaknessNone
ImmunePoison, Burn
DropsMysterious Gear (rare)
LocationStarlight Express, outside the train
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Phimo Dragon
Phimo Dragon
HP3,000
EXP3,000
WeaknessIce ×1.5
ImmunePoison, Burn
DropsBlast Flame Sac (rare)
LocationDemi-Human Settlement, Merewa Canyon-3
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Strange Bird Nesting in the Canyon
Strange Bird Nesting in the Canyon
HP2,000
EXP1,000
WeaknessShot ×1.5, Thunder ×1.5
ImmunePoison, Burn
Drops
LocationMerewa Canyon-3
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Shadow Mother
Shadow Mother
HP4,400
EXP6,000
WeaknessNone
ImmunePoison, Burn
AlliesShadow (HP400)
DropsTentacle of the Shadow Core (rare)
LocationForest of Despair-9
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Low-Rank Fighter
HP2,500
EXP1,500
WeaknessNone
ImmunePoison, Burn, Blind
Drops
LocationArena, competition floor
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Mid-Rank Fighter
HP4,000
EXP3,000
WeaknessNone
ImmunePoison, Burn, Blind
AlliesLow-Rank Fighter (HP2500)
Drops
LocationArena, competition floor
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High-Rank Fighter
HP5,500
EXP5,000
WeaknessNone
ImmunePoison, Burn, Blind
AlliesMid-Rank Fighter (HP4000)
Drops
LocationArena, competition floor
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KING
KING
HP15,000
EXP12,000
WeaknessNone
ImmunePoison, Burn, Blind, Paralysis, Sleep
AlliesKING’s Attendant (HP6000)
DropsFighting Spirit Belt (100%)
LocationArena, competition floor
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The Old Man
The Old Man
HP30,000
EXP0
WeaknessNone
ImmunePoison, Burn
AlliesPuppet Soldier (Assault Type) (HP3500); Puppet Soldier (Disruption Type) (HP3200)
Drops
LocationMage’s Labyrinth, Deep Levels
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Geha the Old Mage
Geha the Old Mage
HP30,000
EXP30,000
WeaknessNone
ImmunePoison, Burn
AlliesPuppet Soldier (Assault Type) (HP3500); Puppet Soldier (Disruption Type) (HP3200)
Drops
LocationMage’s Labyrinth, Deep Levels
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Optional Bosses

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Approaching one brings up a “fight or not” confirmation, and choosing no lets you walk away with no effect on the main story

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Chaos Flower
Chaos Flower
HP7,800
EXP7,200
WeaknessSlash ×1.5, Flame ×1.5
ImmunePoison, Burn
DropsChaos Flower Petal (rare)
LocationForest of Despair-4
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Frog Prince
Frog Prince
HP6,500
EXP6,000
WeaknessThunder ×1.5, Blunt ×1.5
ImmunePoison, Burn, Sleep
AlliesFrog Princess (HP4000)
DropsFrog Prince’s Eboshi Hat (rare)
LocationVagrant Camp
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Frog Princess
Frog Princess
HP4,000
EXP
Weakness
ImmunePoison, Burn, Sleep
Drops
LocationVagrant Camp
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Man-Eating Giant Bear
Man-Eating Giant Bear
HP18,000
EXP18,000
WeaknessShot ×1.5
ImmunePoison, Burn
DropsAll-Rending Fang (33%), Swollen Bear Gallbladder (rare)
LocationGekkei Snowfield-1
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Magma Golem
Magma Golem
HP20,000
EXP25,000
WeaknessBlunt ×1.5, Ice ×1.5
ImmunePoison, Burn, Sleep, Paralysis, Blind
AlliesWise Left Arm (HP10000); Hardened Right Arm (HP10000)
DropsGolem Core (rare)
LocationMage’s Labyrinth-3
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Fully Armed Masturbation Monkey
Fully Armed Masturbation Monkey
HP180,000
EXP120,000
WeaknessShot ×1.5
ImmunePoison, Burn
DropsRare Platinum Balls (100%)
LocationMasturbation Monkey Paradise-10
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Shigyoketsu Giant Catfish
Shigyoketsu Giant Catfish
HP42,000
EXP32,000
WeaknessSlash ×1.5
ImmunePoison, Burn
DropsGiant Catfish Scale (33%), Electric Storage Organ (rare)
LocationLake Shigyoketsu
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Phimo Dragon
Phimo Dragon
HP3,000
EXP3,000
WeaknessIce ×1.5
ImmunePoison, Burn
DropsBlast Flame Sac (rare)
LocationMerewa Canyon-1
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Powerful Symbol Enemies on the Map

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These are visible on the field and start a fight the moment you touch them, with no confirmation window. Their stats are a clear step above regular trash mobs, so charging them early tends to end badly. Just walk around them

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Bandit Gang Grunt
HP100
EXP40
WeaknessNone
ImmunePoison, Burn
AlliesBandit Gang Grunt with Sleeping Drug (HP70)
DropsMedicinal Herb (33%), Energy Herb (33%)
LocationBandit Hideout 1F
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Shadow
HP400
EXP110
WeaknessNone
ImmunePoison, Burn
DropsHollow Eye (33%)
LocationForest of Despair-2
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Belly-Slam Kangaroo
HP800
EXP300
WeaknessShot ×1.5
ImmunePoison, Burn
DropsLeaping Beast Hide (50%), Blood-Stained Iron Fist (rare)
LocationImmofussa Plain-1, Immofussa Plain-2, Merewa Canyon-3
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Phimo Dragon Subspecies
Phimo Dragon Subspecies
HP5,000
EXP5,000
WeaknessIce ×1.5
ImmunePoison, Burn
DropsToxic Sac (33%)
LocationMerewa Canyon-3, Merewa Canyon Cave-1
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Giant Fortress Turtle
Giant Fortress Turtle
HP4,200
EXP1,500
WeaknessBlunt ×1.5, Ice ×1.5
ImmunePoison, Burn
DropsFortress Turtle Shell (33%)
LocationMerewa Canyon Cave-1, Merewa Canyon Cave-4, Merewa Canyon Cave 2, Merewa Canyon Cave-5
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Forest Troll
Forest Troll
HP3,500
EXP2,800
WeaknessNone
ImmunePoison, Burn
DropsDestroyer’s Club (25%)
LocationForest of Despair-6, Forest of Despair-5, Forest of Despair-7, Forest of Despair-8, Forest of Despair-3
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Legendary White Wolf
Legendary White Wolf
HP6,500
EXP4,000
WeaknessShot ×1.5
ImmunePoison, Burn
AlliesSilver Wolf (HP2200)
DropsPure White Bristle (33%)
LocationGekkei Snowfield-1, Gekkei Snowfield-2, Gekkei Snowfield-3
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Golden Masturbation Monkey
Golden Masturbation Monkey
HP50,000
EXP50,000
WeaknessShot ×1.5
ImmunePoison, Burn
DropsGolden Masturbation Monkey’s Solid Gold Balls (100%)
LocationMasturbation Monkey Paradise-2, Masturbation Monkey Paradise-3, Masturbation Monkey Paradise-4, Masturbation Monkey Paradise-5, Masturbation Monkey Paradise-7, Masturbation Monkey Paradise-9
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Post-Clear Bosses

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Aria the Undying Witch
Aria the Undying Witch
HP400,000
EXP300,000
WeaknessNone
ImmunePoison, Burn
AlliesPrimordial Formula-Null (HP3000); Primordial Formula-Thunder (HP3000); Primordial Formula-Flame (HP3000); Primordial Formula-Ice (HP3000)
Drops
LocationMiseria, City of Ruin-???
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Ultimate Moth
Ultimate Moth
HP35,000
EXP40,000
WeaknessSlash ×1.5
ImmunePoison, Burn
DropsMoth King’s Scale Powder (33%)
LocationMiseria, City of Ruin-6
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Flower Fairy Enawen
Flower Fairy Enawen
HP120,000
EXP75,000
WeaknessFlame ×1.5
ImmunePoison, Burn
DropsFlower Princess’s Bouquet (rare)
LocationMiseria, City of Ruin-7
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Nursing Behemoth
Nursing Behemoth
HP50,000
EXP50,000
WeaknessNone
ImmunePoison, Burn
DropsBehemoth’s Iron Arm (33%)
LocationMiseria, City of Ruin-Middle Layer, Miseria, City of Ruin-Middle Layer 2
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Abyssal Giant Shadow
Abyssal Giant Shadow
HP280,000
EXP150,000
WeaknessThunder ×1.5
ImmunePoison, Burn
DropsBlack Wings That Summon Ruin (100%)
LocationMiseria, City of Ruin-???
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Ice King Dragon Stiria
Ice King Dragon Stiria
HP160,000
EXP90,000
WeaknessBlunt ×1.5
ImmunePoison, Burn
DropsIce King Dragon’s Reverse Scale (rare)
LocationGekkei Snowfield-4
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Thunder King Dragon Tonitors
Thunder King Dragon Tonitors
HP140,000
EXP90,000
WeaknessSlash ×1.5
ImmunePoison, Burn
DropsThunder King Dragon’s Reverse Scale (rare)
LocationMiseria, City of Ruin
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Flame King Dragon Flamma
Flame King Dragon Flamma
HP150,000
EXP90,000
WeaknessShot ×1.5
ImmunePoison, Burn
DropsFlame King Dragon’s Reverse Scale (rare)
LocationImmofussa Plain-2
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Primordial Dragon Crescensuna
Primordial Dragon Crescensuna
HP500,000
EXP300,000
WeaknessIce ×1.5
ImmunePoison, Burn
DropsPrimordial Dragon’s Heavenly Scale (100%)
LocationMerewa Canyon ???
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5. Key Boss Strategies

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Geha the Old Mage

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Geha the Old Mage
Final boss, Geha the Old Mage
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  • His physical attack is only 5, all of his damage comes from magic, so magic defense gear pays off noticeably.
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  • The biggest trap: the moment he is the only one left on the field, he immediately revives a fallen puppet soldier at full HP. This triggers on the check “is he alone on the field”, not on a fixed turn timer, so clearing out the puppet soldiers just gives him infinite lifelines. Leave the puppets alive and focus fire the main body.
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  • Forced scenes play when his HP drops to 60% and 30%, and he cannot be killed until each one finishes.
  • \n
  • This fight can be lost, and losing leads into the “BAD END ~The End of Pregnant Sow Kirsten~” scene, after which you can choose to retry.
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Preliminary Fight: The Old Man

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The Old Man, Geha in disguise
“The Old Man”, Geha in disguise, the preliminary fight in the deep levels
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  • Identical stats to Geha but worth zero EXP. You cannot flee and cannot lose, a defeat is an instant game over.
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  • He revives your fallen party members, with the line “Get up. The execution is not over yet.” That is exactly why this fight is set as unlosable, he has no intention of letting you die.
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  • Make sure your supplies are topped up before entering the deep levels, because this fight leads straight into the Geha fight proper with no chance to regroup in between.
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Aria the Undying Witch

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Aria the Undying Witch
One of the toughest post-clear bosses, Aria the Undying Witch
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    \n
  • HP 400,000. Physical attack is only 5, so the entire threat comes from magic.
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  • Four “Primordial Formulas” sit beside her and enter the field one per turn: Flame on turn 1, Ice on turn 2, Thunder on turn 3, Null on turn 4, so the set cannot be complete before turn 4 at the earliest.
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  • Core mechanic: while she and all four formulas are alive, she casts “Primordial Magic” for a flat 99,999 damage to the entire party. The damage is a constant, it is not reduced by defense, and only non-elemental resistance and damage multipliers affect it, so it is effectively a wipe.
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  • She does not replenish formulas on turns 1 through 4, which is the golden window for dismantling them. Kill each formula as it appears and you never let all five stand together.
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  • From turn 5 onward she revives one destroyed formula after every action she takes, so past turn 5 you have to keep clearing the field, and letting all four stand at once means eating Primordial Magic.
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  • She is almost entirely immune to instant death, completely immune to poison and burn, and success rates for blind, sleep, paralysis, and similar statuses are heavily suppressed.
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  • This fight can be lost, and it is not required to clear the game, so you can skip it if she is too much for now.
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6. Branches and Save Advice

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ItemTypeNotes
Clear endingSingleOnly one clear sequence exists, and choices or affection will not change it.
Virgin clearBranch within the endingThe ending sequence checks whether the “experience count” is zero, and hands out a dedicated item if it is. Players who want that item have to avoid the relevant content for the whole run.
Geha defeat sceneOne-timeThe full BAD END scene only plays the first time you lose to Geha, and is skipped on every attempt after that. If you want to watch it, take your time on the first loss.
Post-clear contentOne-way unlockRequests and challenges that appear after clearing never disappear, so you can work through them at your own pace.
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Recommended save points: one separate save before entering the Mage’s Labyrinth deep levels, and another before beating Geha. The first is for pre-clear collecting, the second means you do not have to replay the entire labyrinth if you want to see the defeat scene again

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7. Key Items and Endgame Gear

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ItemHow to ObtainUse
Dissection SolutionSold at item shopsTarget one monster and its rare drop rate goes to 100%. This is how you complete material collections.
Demi-Human CharmStory reward in the Demi-Human SettlementAccessory. Doubles normal drop rates while equipped, essential for material farming.
☆Mirror of TransferenceStory rewardOpens a warp list letting you travel directly to towns you have visited, and to the recollection room after clearing.
CondomsBought at the first-floor counter of the Harapania love hotelRequired for the request “Extend a Loving Hand to the Pitiful Vagrants!”, and also affects whether some events can trigger.
Handkerchief Covered in “ぬ”Mebuchi Frontier VillageDelivery item for the request “Searching for a Handkerchief”.
Pure White ThreadDropped by Small CaterpillarsThree needed for the request “Searching for Pure White Thread”.
Large MushroomForest of Despair, defeat Wonder Mushrooms (weak to fire)Five needed for the request “Mushroom Foraging in the Forest”.
Snow Rabbit EarsGekkei Snowfield, defeat Perpetually Aroused RabbitsFive needed for the request “The Snowfield Where I Once Hunted Rabbits”.
Flame King / Thunder King / Ice King OrbsDefeat the three King Dragons post-clearRewards for the three post-clear requests.
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Ultimate Weapons by Character

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Each character can only equip their own class’s weapon type, so “best weapon” is an independent question for each one

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\nUltimate weapons by character← Swipe horizontally →\n\n\n\n\n\n\n\n\n\n\n\n
CharacterWeapon TypeUltimate WeaponATKM.ATKHow to Obtain
KirstenGunbladeRadiant Cannon Blade “Glory”250250[Post-clear] Sold at: Telas Blacksmith & Item Shop, Mebuchi Frontier Village, Arena Underground Blacksmith & Item Shop, Demi-Human Settlement
JayBowDeep Green Spirit Bow0160Found at: Miseria, City of Ruin-3
The Middle-Aged ApothecaryStaffSerpent Staff90160Found at: Miseria, City of Ruin-1
The Foreign FighterKnucklesBattle Knuckles1800Comes with Rei when she joins
JinuDaggerNameless1800Comes with Jinu when he joins
ReiKnucklesBattle Knuckles1800Comes with Rei when she joins
AriaStaffSerpent Staff90160Found at: Miseria, City of Ruin-1
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Kirsten’s gunblade is the only ultimate weapon you can simply buy, though the blacksmith will not stock it until after you clear the game. Everyone else’s best weapon is either a fixed pickup inside Miseria, City of Ruin, or gear the character already brings when they join

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Best Armor

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\nBest armor list← Swipe horizontally →\n\n\n\n\n\n\n\n\n
ArmorDEFM.DEFHow to Obtain
Corrupting Dark Armor Eclipse250250[Post-clear] Sold at: Telas Blacksmith & Item Shop, Mebuchi Frontier Village, Arena Underground Blacksmith & Item Shop, Demi-Human Settlement
Resplendent Velvet180220[Post-clear] Sold at: Telas Blacksmith & Item Shop, Mebuchi Frontier Village, Arena Underground Blacksmith & Item Shop, Demi-Human Settlement
Golden Battle Garb220180[Post-clear] Sold at: Telas Blacksmith & Item Shop, Mebuchi Frontier Village, Arena Underground Blacksmith & Item Shop, Demi-Human Settlement
Crimson Blood Armor168152[Post-clear] Sold at: Telas Blacksmith & Item Shop, Mebuchi Frontier Village, Arena Underground Blacksmith & Item Shop, Demi-Human Settlement
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All four only appear at the blacksmith after you clear the game. On raw numbers “Corrupting Dark Armor Eclipse” wins, but the other three each lean a direction: pick “Resplendent Velvet” for magic defense and “Golden Battle Garb” for physical defense

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How to Pick Accessories

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Accessories add almost no defense, their entire value is in their special effects. The most practical group is the ones that completely nullify a specific status ailment: the Antidote Injector blocks poison, Night Vision Goggles block blind, the Electric Massager blocks paralysis, the Energy Drink blocks sleep, the Cooling Patch blocks burn, and the Intrauterine Contraceptive Device permanently blocks fertilization

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High-difficulty bosses mostly pressure you through status ailments, so checking what your opponent inflicts before the fight and swapping in the matching accessory works far better than stacking raw defense. The three King Dragon request rewards (“Flame King / Thunder King / Ice King Orbs”) are accessories too, obtained by finishing the post-clear requests

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8. H Scene Trigger List

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All 58 H scenes and how each one triggers. Players going for full recollection room completion can work down this table item by item, and plenty of them are “only unlocks if you lose” or “requires specific gear to approach an NPC”, so they get missed unless you deliberately go after them

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\nFull H scene trigger table← Swipe horizontally →\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
H SceneTrigger Condition
Childbirth (Hospital)Give birth at the hospital while pregnant
Childbirth (Outdoors)Use the childbirth skill somewhere other than the hospital while pregnant
Defeated Kirsten in the Northern HighwayLose the event battle on the Northern Highway
Defeated Kirsten in the Mage’s LabyrinthLose to the boss of the Mage’s Labyrinth
MilkingOccurs during the request “Handing Over Breast Milk Is Your Job, Right?”
The Female Who Lost to the BanditsLose at the bandit hideout
The Female Offering Her Meat Pot to the Noble BratOccurs during the request “A Certain Noble’s Top-Secret Request”
While She Was Asleep…Stay at the inn in the vagrant camp
This Is What Fulfilling Your Duty MeansOccurs during the request “An Elder Is Like a Father”
The Goddess in the Vagrants’ HeartsOccurs during the request “Extend a Loving Hand to the Pitiful Vagrants!”
The Lightning-Fast R*pistsApproach the vagrant camp NPCs while equipping the Condom Loincloth
Those Nipples Could Swallow a Cock Whole!Lose to the low-rank fighter at the Harapania arena
Losers Have No Human RightsLose to the mid-rank fighter at the Harapania arena
Semen Shower!Lose to the high-rank fighter at the Harapania arena
War Demon VS KINGLose to KING at the Harapania arena
An Incompetent Female Needs Proper TrainingOccurs during the request “Thrills and Chills! Her First Part-Time Job ♥”
Monkey King KINGOccurs while fighting Monkey King KING in the Masturbation Monkey Paradise
Nursing BehemothOccurs while fighting the Nursing Behemoth in Miseria, City of Ruin
A Model EducatorOccurs during the request “Take the Legendary Podium!”
Ah! A Wild Masturbation Monkey Appeared! (Sex Edition)Approach the Masturbation Monkey Paradise NPCs while equipping the Condom Loincloth
Ah! A Wild Masturbation Monkey Appeared! (Blowjob Edition)Approach the Masturbation Monkey Paradise NPCs while equipping the Condom Loincloth
Belly-Slam Kangaroo Battle HOccurs while fighting the Belly-Slam Kangaroo on Immofussa Plain
Bandit Gang Grunt Battle HOccurs while fighting the Bandit Gang Grunt carrying sleeping pills at the bandit hideout
Amorphous Creature Battle HOccurs while fighting the Amorphous Creature in Merewa Canyon
Black Widow Battle HOccurs while fighting the Black Widow in the Forest of Despair
Forest Troll Battle HOccurs while fighting the Forest Troll in the Forest of Despair
Wild Stallion Battle HOccurs while fighting the Wild Stallion on the Northern Highway
Low-Rank Fighter Battle HOccurs while fighting the low-rank fighter at the Harapania arena
Mid-Rank Fighter Battle HOccurs while fighting the mid-rank fighter at the Harapania arena
High-Rank Fighter Battle HOccurs while fighting the high-rank fighter at the Harapania arena
Tentacle Lifeform Battle HOccurs while fighting the boss on the train
Perpetually Aroused Rabbit Battle HOccurs while fighting the Perpetually Aroused Rabbit in the Gekkei Snowfield
4P ~Jay’s Turn~Use Jay’s lewd skill while every party member has already used a lewd skill
4P ~The Old Man’s Turn~Use the Middle-Aged Apothecary’s lewd skill while every party member has already used a lewd skill
4P ~The Partner’s Turn~Use the Foreign Fighter’s lewd skill while every party member has already used a lewd skill
Lewd Time with Jay ①Use “Lewd Begging ♥” while aroused
Lewd Time with Jay ②Use “Lewd Begging ♥” on your second arousal within the same battle
Lewd Time with the Middle-Aged Apothecary ①Use “Let’s Do Something Lewd… ♥” while aroused
Lewd Time with the Middle-Aged Apothecary ②Use “Let’s Do Something Lewd… ♥” on your second arousal within the same battle
Lewd Time with the Foreign Fighter ①Use “Oh, So Lewd… ♥” while aroused
Lewd Time with the Foreign Fighter ②Use “Oh, So Lewd… ♥” on your second arousal within the same battle
The Undying Witch, Craving a First LoadExamine the yellow light in Miseria, City of Ruin
The Undying Witch, Drowning in Pleasure with the PrinceExamine the yellow light in Miseria, City of Ruin
The Undying Witch, Mating in Earnest with the EmperorExamine the yellow light in Miseria, City of Ruin
The War Demon and the Undying Witch Enjoy an Orgy with the VagrantsAfter Aria joins, talk to the man inside the tent at the vagrant camp
Playing Around Through Sex Work ①Occurs during a call-out event
Sex Work ~Nipple Licking and Handjob Edition~ ①Occurs during a call-out event
Sex Work ~Rimming Edition~ ①Occurs during a call-out event
Sex Work ~Titfuck Edition~ ①Occurs during a call-out event
Sex Work ~Condom Sex Edition~ ①Occurs during a call-out event
Sex Work ~Raw Sex Edition~ ①Occurs during a call-out event
Playing Around Through Sex Work ②Occurs during a call-out event
Sex Work ~Nipple Licking and Handjob Edition~ ②Occurs during a call-out event
Sex Work ~Rimming Edition~ ②Occurs during a call-out event
Sex Work ~Titfuck Edition~ ②Occurs during a call-out event
Sex Work ~Condom Sex Edition~ ②Occurs during a call-out event
Sex Work ~Raw Sex Edition~ ②Occurs during a call-out event
Sex Work ~Big Belly Sex Edition~Occurs during a call-out event in the bottom-right room accessible while pregnant
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A few categories that are easy to miss: defeat-unlocked scenes require deliberately losing (bandit hideout, all three arena ranks plus KING, the Northern Highway, and the Mage’s Labyrinth); equipment-triggered ones require getting the Condom Loincloth before approaching the NPCs; in-battle command ones require using the matching companion’s lewd skill while aroused, and clearing the ② series on top of that means getting aroused twice in a single battle

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Bonus Gallery

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Below are the in-game event CGs and the restraint suit body state portrait, covering the 4P event, the underground bar, the defeat scenes for arena champion KING and Geha in the final labyrinth, the milking event in Mebuchi Village, and companion Rei’s event.

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Game Information

TitleDemon General Kristen (戦鬼キルスティン)
Publisher072 Project
Developerシコルスキー大佐
LanguagesTraditional Chinese (the Steam page lists Traditional Chinese, Japanese, English and Simplified Chinese as planned)
GenreTurn-based RPG
Recommendation★★★★☆
Gameplay★★★★☆
Value for Money★★★★☆
SONY’s PlaytimeAbout 10 hours for a standard clear; over 25 hours so far going for full story completion
PriceNT$304 on DLsite (check the store links below for the current discount)
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Where to Buy Demon General Kristen

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Your purchase is the biggest support and encouragement you can give the developer and us

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Gentlemen, together, we grow stronger!

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